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ToMMy
February 27, 2008, 2:34pm Report to Moderator
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I'm finally making some headway on the cpu boards. I have a prototype working
that allows me to upload ROM code into flash memory using a parallel cable from
a PC. I built in some of the logic of a (Necro will kill me here!) Willem programmer,
to load the 4Meg on board Flash EEPROM via the asic. (using the Willem s/w).
This FPGA-ASIC is a complete re-write of the wpc asic, and functions the same, with the
exception of the RTC (Real time clock). I don't need a pinball to tell me what time
it is  






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Mrhide
February 27, 2008, 3:38pm Report to Moderator

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Mrhide.pinnesota.org

RAA La marié de Pinbot et La Créature du Lagon Noir, Eclipse et Capt. Card
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JD3
February 27, 2008, 3:46pm Report to Moderator

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Quoted from Mrhide


will have to agree I am blown away!!!



Sign by Danasoft - For Backgrounds and Layouts

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necro_nemesis
February 27, 2008, 5:33pm Report to Moderator

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Quoted from ToMMy
I'm finally making some headway on the cpu boards. I have a prototype working
that allows me to upload ROM code into flash memory using a parallel cable from
a PC. I built in some of the logic of a (Necro will kill me here!) Willem programmer,
to load the 4Meg on board Flash EEPROM via the asic. (using the Willem s/w).
This FPGA-ASIC is a complete re-write of the wpc asic, and functions the same, with the
exception of the RTC (Real time clock). I don't need a pinball to tell me what time
it is  





Your a better man than I am. I was thinking of using my Willem circuits for a Frisbee vice anything as practical as your application.



Wanted Godzilla

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ToMMy
March 14, 2008, 7:30am Report to Moderator
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Speaker panels done & a prototype translight.
Prototype CPU board with ASIC fully functional now, time to make a pair of production models!




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cooke
March 14, 2008, 7:52am Report to Moderator

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Looking fantastic, Tommy. You gonna bring this to Expo?
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jonny_eh
March 14, 2008, 8:43am Report to Moderator

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I am amazed  


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ToMMy
May 7, 2008, 5:03pm Report to Moderator
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Update .... slowwww going. Still gathering & cleaning up playfield parts.





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Meat Popsicle
May 7, 2008, 10:31pm Report to Moderator

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I see drop targets ... so I assume your not using the Demo Man PF's for this project.  Are they custom PF or from an existing title?
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ToMMy
May 8, 2008, 6:21am Report to Moderator
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Quoted from Meat Popsicle
I see drop targets ... so I assume your not using the Demo Man PF's for this project.  Are they custom PF or from an existing title?


I'm using a somewhat modified version of a HSII pf, without the accelerator and stuff.
Maybe a two-level upper area ... not 100% certain yet.
A fully custom (brand new design) pf is a little beyond my capabilities with the tools I have available.  

I'd put drop targets everyplace if I could, just love them, however they take up too much under the pf space.

These are my donors ... prior to being turned into whitewoods:



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Vengeance
May 8, 2008, 8:40am Report to Moderator

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You should keep the accelerator, remove the magnets and add a flipper up there and do a similar thing to like No Fear to loop the ball over and over again in the accelerator, that would be cool


Adam Becker
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cooke
May 8, 2008, 9:11am Report to Moderator

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Brent, your projects are unbelievably impressive.

A suggestion regarding the drop targets: add a set-up sweep shot for some classic feel. See Dragonfist, Quicksilver, Seawitch and Cheetah (and many others) for examples. Space Station and Space Shuttle also have a different twist on the drop target sweep from the flippers, but it's much less obvious than the aforementioned.

I'm sure whatever you do will be extraordinary.

Corey
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