Je me demandais si le third magnet vaut la peine d'être rajouter sur la TZ. y-a-til quelqu'un sur maaca qui l'a installer sur sa tz Es-ce que ça change vraiment quelque chose à la game?? es-ce que ça ajoute de la valeur à la machine?
The rime of the ancient game:Hight hand,LAE,6MDM,Spiderman,Freddy, South park,Night rider,Elvis,Lethal weapon,EBD,Power play,Pinbot,Lotr, CFTBL,CV,Getaway,CBW,BK,JM,BTC,JD,VND,SPIDERMAN,TOM
THIRD Magnet ? For those who never heard about it, Twilight Zone was designed with three magnets in the orbits instead of the two that are usually found there. During preproduction Twilight Zone was commercial tested as well and WMS decided that the third magnet was not actually needed and it was removed from the game to reduce production costs.
Where was this third magnet located ? A glance at the right orbit learns that two Spiral Graphics are present but only the lower has a magnetpole sticking through Well, this is the place to add it, into the upper Spiral texture.
The rime of the ancient game:Hight hand,LAE,6MDM,Spiderman,Freddy, South park,Night rider,Elvis,Lethal weapon,EBD,Power play,Pinbot,Lotr, CFTBL,CV,Getaway,CBW,BK,JM,BTC,JD,VND,SPIDERMAN,TOM
If the third magnet was useless, and therefore removed, why add it?
Have
Want
-The Getaway: High Speed II!! -Spider-Man -F-14 Tomcat -Guns N' Roses -Lord of the Rings -Twilight Zone
-Medieval Madness! -Indiana Jones (Williams) -Star Trek: The Next Generation -Champion Pub -Terminator 3 -Congo -Johnny Mnemonic -Tales of the Arabian Nights
I like it, it adds a little something extra, not a huge something but something none the less.
The 3rd magent only serves two puropses. During Multiball and during the sprial mode.
During multiball or at a multiball restart the machine will launch 3 balls to be held on all 3 magnets. So at the start you will have all 3 balls held on the playfield at once, it's actually pretty cool effect to see.
During the sprial mode, the ball stops on all 3 magents, hense 3 spirals, and then "BREAKTHROUGH" as the ball is no longer stopping so you are breaking through the spirals.
Again I like, but there is allot of risk involved. Am I happy I did the mod, yes, would I have been happy I did the mod if I had destroyed my playfield in the process No
During multiball or at a multiball restart the machine will launch 3 balls to be held on all 3 magnets. So at the start you will have all 3 balls held on the playfield at once, it's actually pretty cool effect to see.
I wouldn't say it eliminates the hassle, it just makes it easier.
As an example, instead of having to measure where the hole should be going, it gives you a guide so there is no guess work. For the hole in the playfield as well as the hole on the lane guides.
But you still have to drill your playfield which is the biggest risk.
This Mod is not for the faint of heart that is for sure.
I wouldn't say it eliminates the hassle, it just makes it easier.
As an example, instead of having to measure where the hole should be going, it gives you a guide so there is no guess work. For the hole in the playfield as well as the hole on the lane guides.
But you still have to drill your playfield which is the biggest risk.
This Mod is not for the faint of heart that is for sure.
By hassle... I meant making the electronics and extra boards (very complicated for me).
Yea that hassle is gone, you don't need to build an extra board, it has all that taken care of for you in the hit. Really good instructions on how to get it all done as well.