I speant some time with the wiring loom, put colex connectors on all the coils, took all the coils off and cleaned the wiring loom.
I've decided to try my hand at restoring the cabinet so next week I'm going to pull the cabinet out of my basment and start taking all the hardware off the cabinet, ground braid, side rails (mabye not the side rails haven't decided, they don't need to be replaced just regrained) then mask everything off and repaint all the black after I put some bondo in the knicks and drill holes.
Right now Elio has my speaker panel so I'm getting the speakers upgraded.
No spare parts yet but I've pretty much decided I'm going to but a new plastic set so I will have some spare TAF plastics. There is nothing wring with mine, other then some have yellowed over the years.
That's kinda where I stand with this right now, I hope to have everything finished by end of the summer hopefully, who knows.
I've decided to try my hand at restoring the cabinet so next week I'm going to pull the cabinet out of my basment and start taking all the hardware off the cabinet, ground braid, side rails (mabye not the side rails haven't decided, they don't need to be replaced just regrained) then mask everything off and repaint all the black after I put some bondo in the knicks and drill holes.
Right now Elio has my speaker panel so I'm getting the speakers upgraded.
The body work can take some time, I'm doing 2 at once right now (pair of Flash's) from patching to primer to black base coat to stenciling the red and white onto it. Would be much easier to do 1 at a time
It's your keeper so enjoy the process man and don't rush it Brian
I don't have a small penis, she has a HUGE girl private- Larry David
Just ordered the diverter magnet as I find the ball bounces out allot.
Ordered the Pyramid topper from pinball pro as well.
I'm thinking about doing the 3rd magent mod, but I'm scared to drill the playfield.
When I get back from the states I'm going to take out the slot machine and get it welded.
One funny thing I found which I'm not sure how to fix, in the gumball machine there is a piece of plastic that is angled so the balls don't end up on top of each other, mine is missing, no idea what it is supposed to be attached to or where I would find one, any ideas?
I'm thinking about doing the 3rd magent mod, but I'm scared to drill the playfield.
I was wondering about that myself since i got mine, what are the rules on the third magnet ? What else is it supposed to do ? Physically i mean, why would you have 2 lined up in there ?
Gotta admit i didnt Googled yet to find out... but i,m curious to know what changes to the spiral loop will it really do ?
Currently owning: -Â Solar Fire, Medusa, Flash Gordon, (Centaur), No Fear ------------------
What extra's do you get and when ? First : The 3rd magnet will only work under the following conditions. The game must know that a Ceramic powerball is present. The game needs to know that this powerball is in the Gumball machine. The lock must be empty. If these conditions are not met, the game will play as if there is no 3rd magnet present. So after switching the game on Powerballmania must be played once If you do not turn off the power of the game this condition will be kept in memory. After switching the power off, entering the setup menu or a Slamtilt the game forgets where the powerball is located and thus a powerball mania needs to be played again.
But IF you got all conditions correct........... Lock Multiball : Lock one ball....................... Shoot the left ramp............................. The autolaucher fires two balls one by one into the orbit. The first ball is caught by the left magnet, the second ball on the upper right magnet and the third ball is released from the lock and caught by the lower right magnet. For a short moment all three are hold and then suddenly released all together. Whoorps....hands on flippers........
It sounds like nothing but you really must SÉÉ this happen to love it, it's a typical Twilight Zone gadget and it sure carries Pat's and Teds signs.
Remark : When a second ball is Locked in the lock nothing special will happen and a normal mulitball will be played. If you try a second time to play multiball it will be a normal one.
Spiral Mode : Shoot a ball thought the orbit, it will be caught by the 1st magnet it meets. A second orbitshot will be caught on the preceding magnet. The third ball one magnet further. If you manage to shoot the orbit a 4th time the ball will BREAKTHOUGH and score 15M. So that's what they meant with the breakthrough, try to pass all magnets.
I was wondering about that myself since i got mine, what are the rules on the third magnet ? What else is it supposed to do ? Physically i mean, why would you have 2 lined up in there ?
Gotta admit i didnt Googled yet to find out... but i,m curious to know what changes to the spiral loop will it really do ?